Card game



March 29, 1927; 1,622,638

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March 29. 1927.

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Patented Mar. 29, 1927.

UNITED STATES K'ELMAN D. FROST, OF SWINDON, ENGLAND.

CARD GAME.

Application filed September This invention relates to games and moreparticularly to a game played with cards. Une object of the invention isto provlde a game in which the only paraphernal a necessary is asuitable number of appropri- :itely marked cards, thereby eliminatingthe necessity of a playing board and counters which cannot beconveniently stacked and placed in a small receptacle or held togetherby'an elastic or other suitable binder.

Another object of the invention is to so mark the cards thatarepresentation of a horse race may be produced.

Another object of the invention is to permit cards representing certainof the horses to be handicapped and more advantageous results gained bya person playing a handicapped horse if it wins the race.

Another object of the invention is to provide a card game which may beplayed by any number of persons with. one taking the part of a bookmakeror bookie and the others taking the parts of persons playing the varioushorses. 7

The invention is illustrated in the accompanying drawings, wherein 5Figure 1 is a top plan vlew showing certain of the cards arranged torepresent a race track and horses atthe starting end thereof inhandicapped relation to each other;

Figs. 2 through 7 are views of cards forming a portion of a group ofcards indicating normal forward movements of the entry cards and coloredin accordance with companion entry cards;

Figs. 8 through 13 illustrate cards formina group of move-indicatingcards colored to represent companion entry cards and marked to indicatea backward movement in the race' Figs. 14 through 19 represent a groupof move-indicating cards colored'to represent companion entry cards andmarked to indicate an abnormal forward movement of the entry cards.

The cards used in playing the game constituting the subject-matter ofthis invention may be of any suitable size and material. They have beenshown oblong, but it will be understood that they may be square or anyother desired shape. All of the cards are preferably provided withOrnamental hacks which are duplicates so that, when the cards which willlater be referred to as move-indieating cardsare stacked andfplaced face29, 1926. Serial No. 138,545.

"downupon a table, they may not be distinguished one from another.

iThe track-forming cards which are shown 1n Fig. 1. and lndicated by thenumeral 1 have plain faces and are preferablycoloredgreen, although theymay be white or any other color desired. Eight of these trackforiningcards are shown in Fig. 1, although any number desired may be providedand when in use they are placed upon a table ,or other suitable supportin end .toend relation to each other. The cards 2, 3,4, 5, 6 and 7 whichrepresent the horses andwill be referred to as entry cards arepreferably six in number and each has the figureof a galloping horseprinted or otherwise marked thereon together with the name of the horse.In actual practice, a name will be printed along each side and acrosseachend of the entry cards so that the )layers may readily read thenames of the horses and adjacent each name is printed the odds at whichthe horse represented by an entry card is to be played. The odds alsocontrol the positions of the entry cards when initially placed at thestarting end of the track. Referring to Fig; 1, it will be seen that thecards 2 and 3 are marked Even money and are placed close to thestartingline. The cards indi cated by the numerals 1 and'5 are n' arked2 to 1 and are initially placed even with the rear ends of the cards 2and'3 and the cards 6 and 7 are marked 3 to 1. and placed with theirforward ends even with the rear ends of the cards 4 and 5. It will thusbe seen that, when the game is played, the horses represented by thecards 1 and 5 have a greater distance to travel in order to reach thefinish end of the track than the horses represented by the cards 2 and?)and that the horses represented by the cards (5 and 7 must travel aneven greater distance than the ones represented by the cards, indicatedby the numerals tandb. It will be obvious that additional entry cardscould be provided if so desired and. placedv rearwardly and at one sideof the cards 6 and 7. The move-indicating cards which I are shown inFigs, 2 through? constitute the main group of move indicators and are indicatedv by the numerals 2, 3, 4e, 5},6Pand These cards are very similarto the entry cards and each has a galloping horse printed thereoncolored the same as the horse upon its. companion entry card and bearingthe name-of the horse. These cards are not, however, marked to indicatethe odds. in the preferred embodiment of the invention, twelve of eachcard shown in Figs. 2 through 7 are provided, but it will be obviousthat the number may be varied. An equal number of move-indicating cards,such as shown in Figs. 2 through 7, must, however, be provided for eachentry card so that, when the game is played, each horse will have anequal chance to have one of its move cards turned up from a stack, aswill be hereinafter brought out. Since there has been provided twelve ofeach card shown in Figs. 2 through 7, there will be provided seventy-twoof these cards to indicate normal forward movements of the horses alongthe track.

It is also desired to retard movement of the horses along the track andI have, therefore, provided six cards which are indicated by thenumerals 2 3 4 5", 6 and 7". These cards are also printed to represent ahorse but the horse instead of galloping is shown pitched forwardly. Thehorses are colored the same as their companion entry cards andeach bearsthe name of the horse it represents and adjacentthe name the inscriptionStumble back one, the inscription being preferably set off by brackets.These cards indicate that the horses represented stumbled and therebylost time in traveling from one end of the race track to the other.

There has also been provided a group of cards indicating abnormalforward movements of the horses. These cards are indicated by thenumerals 2, 3, 4, 5, 6 and 7 and are illustrated in Figs. 14 through 19.Referring to these figures, it will be seen that each card has printedthereon the figure of a rapidly running horse. The horses are colored inaccordance with their companion entry cards and each of them bears thename of the horse and adjacent the name an inscription reading Sprintforward one extra which is also preferably set off by brackets. It willthus be seen that the *ards shown in Figs. 2 through 7 and constitutingthe main group of movein dicating cards serve to indicate a normalforward movement upon the track and that the auxiliary groups of cardsshown in Figs. 8 through 13 and 14 through 19 will serve to indicateabnormal movements upon the track, the first-mentioned auxiliary groupindicating a movement rearwardly upon thetrack and the second-mentionedauxiliary group indicating an abnormal forward movement.

WVhen the game is played, the eight trackforming cards are placed upon atable in end to end relation to each other and the entry cards are thenput in place in handicapped relation to each other, as shown in Fig. 1.The dealer Who represents the bookmaker shuflies the move-indicatingcards very thoroughly and places them in a stack face down upon thetable and preferably sits opposite the finish end of the track. Theplayers select the horses which they desire to play and preferably placechips or other counters in accordance with the amount they care to riskupon the entry cards, although they may place their counters in a pilein front of them and in dicate the horse or horses they desire to play.The dealer turns the move-indicating cards face up one at a time and aseach card is turned the entry card to which it corresponds is movedaccording to the move card which is displayed. If one of the move cardsindicating a normal move is turned, the corresponding entry card isadvanced one space upon the track. It will be obvious that thehandicapped cards 41-, 5, 6 and 7 must be moved a greater distance thanthe cards 2 and 3 before they can reach the end of the track. If one ofthe move cards indicating an abnormal forward movement is turned, thecorresponding entry card is advanced two spaces along the track insteadof one but if a move-indicating card labeled Stumble and indicating anabnormal movement rearwardly upon the track is turned, the correspondingentry card will be moved back one space. The move-in dicating cards areturned one at a time until one of the entry cards reaches the end of thetrack and moves beyond the same. This indicates that the race is endedand the player who had chosen that particular entry card removes hischips from the card and collects from the bookmaker according to theodds marked upon the entry card. If a card 2 or 3 wins the race, theplayer would only collect an amount equal to the chips placed upon thecard. If the card -t should win, he would collect twice the amountrisked and if the card 6 should win, he would then collect three timesthe amount. The bookmaker removes the chips from the remaining entrycards. The same player may take the part of bookmaker for each race oreach player may take his turn in acting as bookmaker. Vhile it is statedthat the cards are marked to represent a race track and horses, it willbe obvious that they could represent men running a foot race or teamsstriving for first place in a league. If the cards represented teams ina league, the move indicators could be marked to represent games won,lost or tied in which case the entry or teamrepresenting cards wouldadvance, move rearwardly or remain stationary according to the move cardturned.

Having thus described the invention, I claim:

1. A game comprising a race course, entries individually movable alongsaid course and marked to designate handicapped relation of each otherwhen in initial positions, and means to indicate movements of theentries.

2. A game comprising a race track, entries individually movablelongitudinally of said track, said entries being readily distinguishablefrom each other and marked to designate handicapped relation to eachother when in initial positions upon the track, and cards bearingindicia indicating movements to be made along the track by said entries,

3. A game comprising a race track, entries individually movablelongitudinally of said track, and cards bearing indicia indicatingmovements of the entries, said cards being divided into groups marked torepre sent the various entries and the cards of each group being dividedinto sub-groups marked to represent normal and abnormal movements of theentries along the track.

1-. A game comprising a race track, entries individuallymovablelongitudinally of said track, and cards bearing indiciaindicating movements of the entries, said cards being divided intogroups marked to represent the various entries and the cards of eachgroup being divided into main and auxiliary sub-groups, the cardsconstituting the main group representing normal forward movements alongthe track, the cards of one auxiliary group representing abnormalforward movements, and the cards of the other auxiliary grouprepresenting rearward movements.

5. A game comprising a race track, entries individually movablelongitudinally of said track, and cards bearing indicia indicatingmovements of the entries, said cards being divided into groups marked torepresent the various entries and the cards of each group being dividedinto main and auxiliary sub-groups, the cards constituting the maingroup representing normal forward movements along the track, the cardsof one auxiliary group representing abnormal forward movements, and thecards of the other auxiliary group representing rearward movements, thecards of the main subgroup being of greater number than the combinedcards of the auxiliary sub-groups.

6. A game comprising cards to be placed in end to end relation to eachother and represent a race track upon and divisions thereof, cardsmarked to represent entries and adapted to be disposed at the startingend of the track upon opposite sides thereof and individually movedlongitudinally of the track instep by step movements, and moveindicatingcards to be shuii'led and turned face up one at a time, saidmove-indicating cards being divided into groups of equal numbers, eachgroup representing a companion one of said entry cards and having its:cards marked to indicate normal and abnormal movements.

7. A game comprising cards to be placed in end to end relation to eachother and represent a race track and divisions thereof, cards marked torepresent entries and adapted to be disposed at the starting end of thetrack upon opposite sides thereof and individually moved longitudinallyof the track in step by step movements, said cards being also marked toindicate handicapped positions to be taken at thestarting end of thetrack, and move-indicating cards to be successively displayed, saidmove-indicating cards being divided into groups marked to indicatecompanion entry cards to be controlled thereby, said move-indicatingcards having indicia thereon indicating normal and abnormal movements ofthe entry cards 1ongitudinally of the track.

8. A game comprising cards to be placed in end to end relation to eachother and represent a race track and divisions thereof, cards marked torepresent entries and adapted to be disposed at the starting end of thetrack upon opposite sides thereof and individually moved longitudinallyof the track in step by step movements, said cards being also marked toindicate handicapped positions to be taken at the starting end of thetrack, and move-indicating cards to be successively displayed, saidmove-indicating cards being divided into groups marked to indicatecompanion entry cards to be controlled thereby and each group beingdivided into main and auxiliary sub-groups, the cards of the mainsub-groups being marked to indicate a normal forward movement along thetrack and the cards of the auxiliary sub-groups being marked to indicateabnormal movements of the entry cards.

In testimony whereof I alfix my signature.

KELMAN D. FROST. [L. s]

